
Character designfor digital media
Build a line-up of 3 original characters, from concept and sketches to final design, using volumetric drawing, shape language, and color psychology.
Three introductory courses taught by the DOB Studios team. Eight live two-hour classes, a 100% hands-on approach, and a finished project for your portfolio. Starts Monday, September 28.

Pick a course to see its full syllabus, schedules, requirements, and instructor.

Build a line-up of 3 original characters, from concept and sketches to final design, using volumetric drawing, shape language, and color psychology.

Learn Unity step by step while building your own 2D platformer: character, levels, traps, enemies, boss, interface, and final effects.

Model your own 3D characters in Blender: modeling tools, materials, texturing, rendering, and lighting, all the way to a final turntable video.
You start creating on day 1. Each class opens with a short introduction to the topic, then you apply what you've learned in guided exercises that take your skills to the next level.
It's 8 two-hour classes, twice a week over 4 weeks (16 hours in total). The Saturday track covers the same syllabus across 8 weeks.
By the end of the course, every student walks away with their own project: a line-up of 3 characters, a playable level published on itch.io, or a 3D character with a turnaround, ready for their portfolio.
The courses are taught by artists and developers currently working in production at DOB Studios.
8 live online sessions of 2 hours, with room for questions, guided practice, and progress reviews.
Every class includes project follow-up. The last session is a showcase with individual feedback.
Choose Monday and Wednesday, Tuesday and Thursday, or Saturday. Weekday tracks run 4 weeks; the Saturday track runs 8.
Small groups so the instructor can review every student's work throughout the course.
Leave us your details and we'll write back with the track, payment options, and the class link. If you're under 18, please include a parent or guardian's contact.